An Animation widget is a complete tool to operate with the
RGB Matrices of your project.
It displays several graphical elements to fully control a matrix during live shows.
Most importantly, it allows you to define a number of so called "custom controls"
to quickly recall presets, colors and properties and apply them immediately to a
running matrix.
An Animation widget can be configured with the properties
button found in the Virtual Console toolbar or
by double clicking the widget itself.
Widget name | Set the friendly name of the widget, displayed above the two Click & Go buttons |
Matrix Function |
Shows you the name of the RGB Matrix Function that
is currently assigned to the widget.
|
Apply color and preset changes immediately | Select whether the changes to the Matrix must be applied immediately or at the next Matrix loop |
External input |
You can attach an external input channel from an input device (like a slider
board) to the widget slider so that you don't always have to use the mouse or touch screen
to control the Matrix playback or intensity.
|
A custom control is a "shortcut" to a functionality of a RGB Matrix.
Basically you can control all the options that are normally used in the
RGB Matrix Editor during the design
phase of a show. The only option you can't control is the Fixture group
used by a RGB Matrix Function.
In this configuration page the user can define any number of custom controls
depending on the needs during a live performance.
Each custom control is represented as a button in the Animation widget layout
and can be either clicked with the mouse or pressed on a touchscreen, or
associated to a key combination or an external controller input line.
![]() |
Add a Matrix start color control. When clicking this button,
a color selection tool will be displayed. The button displayed in the widget's layout will have a background color representing the one selected and the letter S. |
![]() |
Add a Matrix end color control. When clicking this button,
a color selection tool will be displayed. The button displayed in the widget's layout will have a background color representing the one selected and the letter E. |
![]() |
Add a Matrix end color reset control. The button displayed in the widget's layout will have a gray background color and when pressed, it will reset the current matrix end color (if previously set) |
![]() |
Add a Matrix preset control. When clicking this button,
a dialog will be displayed for the preset selection. The button displayed in the widget's layout will have a gray background color and a label corresponding to the preset's name. |
![]() |
Add a Matrix text animation control. When clicking this button,
a dialog will be displayed requiring to enter the desired text to be
animated on the Matrix. The button displayed in the widget's layout will have a gray background color and a label corresponding to the chosen text. |
![]() |
Remove the currently selected control from the controls list. |