The RGB matrix editor, as its name suggests, is used to edit
RGB matrix functions.
The function works on predefined
Fixture Groups
created by the user with the
Fixture Manager.
RGB matrix name | Change the name of the RGB matrix. |
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Adjust the RGB Matrix speed settings:
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Convert the current RGB Matrix into a Sequence. This is useful to speed up the creation of a Show. Please note that if the selected pattern generates random data, this functionality will generate a different Sequence every time. |
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Switch the preview mode between circles and squares |
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Make the RGB Matrix run as if it were started from a Virtual Console button. Note that the preview stops while the function is running. |
Fixture group | The Fixture Group that is controlled by this RGB matrix. |
Preview area | Shows a preview of the currently selected pattern imposed on the fixtures defined in the currently selected fixture group. Note that the preview doesn't show the difference between RGB-capable and monochrome/fixed color fixtures. |
Pattern | Select the pattern and color that are used on the selected fixture group for drawing graphics. |
Plain Color | When the Plain Color pattern is selected, all the pixels of the RGB Matrix will be lit to the color selected |
Animated Text |
Available only when Text is the selected pattern.
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Audio Spectrum |
When the Audio Spectrum pattern is selected, QLC+ will start capturing data from the chosen
audio input device and will represent the audio spectrum as vertical bars in the RGB Matrix with the
selected start and end color. For an optimal usage of this pattern, the hold time of the Matrix must be set to a reasonably low value (e.g. .20) |
Image |
Available only when Image is the selected pattern.
Supported formats: PNG, XPM, JPG, GIF (for animated gifs only first frame is used). Styles:
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Offset |
Available only when Text or Image is the selected pattern.
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Run Order |
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Direction |
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