RGB matrix name
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Change the name of the RGB matrix.
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Fixture group
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The Fixture Group that is controlled by this RGB matrix.
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Preview area
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Shows a preview of the currently selected pattern imposed on the fixtures defined in the
currently selected fixture group. Note that the preview doesn't show the difference between
RGB-capable and monochrome/fixed colour fixtures.
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Pattern
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Select the pattern and colour that are used on the selected fixture group for drawing graphics.
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Animated Text
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Available only when Text is the selected pattern.
- The text edit field is used to edit the text content that is scrolled/flashed on the matrix.
- The font button
is used to select the font (tip: bitmap fonts work best)
- The drop-down box is used to select the animation style (Horizontal, Vertical or Letters)
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Image
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Available only when Image is the selected pattern.
- The text edit field is used to edit the image filename
- The image button
is used to select the image
- The drop-down box is used to select the animation style (Static, Horizontal, Vertical or Animation)
Supported formats: PNG, XPM, JPG, GIF (for animated gifs only first frame is used).
Styles:
- Static - the image is statically displayed on the matrix. If the image is smaller than the matrix,
it is repeated in both directions. (Tip: for stripes, use 1-point-high images)
- Horizontal - the image is scrolled horizontaly. Again, image is repeated in both directions.
- Vertical - same as Horizontal, but in vertical direction.
- Animation - play animation. Stack the frames (of width equal to matrix's) side by side in one image.
For example, when matrix is 8x8 and you want to have 4 frames, make image 32x8. The image is still repeated
vertically.
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Offset
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Available only when Text is the selected pattern.
- X: Used to shift the pattern along the horizontal x-axis (negative values go to the left, positive values go to the right)
- Y: Used to shift the pattern along the vertical y-axis (negative values go up, positive values go down)
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Run Order
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- Loop: Run through the steps over and over again.
- Single Shot: Run through the steps once and then stop.
- Ping Pong: Run through the steps over and over again, reversing direction at both ends.
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Direction
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- Forward: Run through the steps from start to end; 1, 2, 3...
- Backward: Run through the steps from end to start; ...3, 2, 1
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Speed
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Change the RGB matrix' speed settings.
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Test Run
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Make the RGB Matrix run as if it were started from a Virtual Console
button. Note that the preview stops while the function is running.
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